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Welcome to the Software Design Concepts MCQs Page

Dive deep into the fascinating world of Software Design Concepts with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Software Design Concepts, a crucial aspect of Software Engineering. In this section, you will encounter a diverse range of MCQs that cover various aspects of Software Design Concepts, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Software Engineering.

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Check out the MCQs below to embark on an enriching journey through Software Design Concepts. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Software Engineering.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Software Design Concepts. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Software Design Concepts MCQs | Page 79 of 79

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Q781.
What is the main issue with the bottom-up construction of a collection of objects in the object-oriented approach?
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Answer: (a).The ravioli problem Explanation:The bottom-up construction of a collection of objects in the object-oriented approach may result in a loosely-coupled set of objects, where objects freely send messages to other objects. If objects have a complicated usage pattern, it becomes difficult to view one object without having to consider many others as well, which is referred to as the ravioli problem.
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Answer: (d).Both a and b Explanation:In an object-oriented design, there are objects other than the ones induced by domain concepts that need to be considered, such as objects related to system issues such as memory management or error recovery and hypothetical objects that capture implicit knowledge from the application domain. These objects may be difficult to identify.
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Answer: (a).The separation of concerns may not be the most desirable Explanation:The encapsulation of both state and behavior into one component in the object-oriented approach may result in a separation of concerns that may not be the most desirable. For example, it may be necessary for an object to present some image of that object to the user, which would result in each object defining its own ways for doing so, instead of a clearly identifiable user interface component that adds to consistency and flexibility.
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Answer: (a).A design pattern solves a general problem of multiple components while architectural style addresses the structure of a complete system Explanation:A design pattern involves multiple components to solve a general and recurring problem in a particular context, while an architectural style addresses the structure of a complete system.
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Answer: (c).The distinction between the two is not sharp Explanation:The distinction between software architecture and design pattern is by no means sharp and can vary according to different authors. Some authors use the term "architectural pattern" to denote architectural styles, while others use the terms "application framework" and "idiom" to denote software architecture and design pattern, respectively, at a more concrete level.
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Answer: (c).The documentation of the design result Explanation:IEEE Standard 1016 serves as a guideline for the documentation of the design result and lists a number of attributes for each component of the design.

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