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Welcome to the Modeling MCQs Page

Dive deep into the fascinating world of Modeling with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Modeling, a crucial aspect of Software Engineering. In this section, you will encounter a diverse range of MCQs that cover various aspects of Modeling, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Software Engineering.

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Check out the MCQs below to embark on an enriching journey through Modeling. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Software Engineering.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Modeling. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Modeling MCQs | Page 8 of 15

Discuss
Answer: (c).The client and the server operate as intended. Explanation:In order for a collection of objects to operate together as intended, each of the objects must be able to rely on the proper operation of the objects with which it interacts. When a client requests some service from a server object, the client will not ask more than what is stated in the contract, while the server promises to deliver what is stated in the contract.
Q72.
What happens to an object instance over time in a programming language?
Discuss
Answer: (c).It changes. Explanation:The state of an object instance is not static, but changes over time: the object instance is created, updated, and eventually destroyed.
Q73.
Can information requested from an object in a programming language only concern the state of the object instance?
Discuss
Answer: (b).No Explanation:Information requested from an object in a programming language may concern the state of the object instance, but it may also involve a computation of some sort.
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Answer: (a).A set of attributes that an object has Explanation:At the programming-language level, objects that have the same set of attributes are said to belong to the same class.
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Answer: (d).Both b and c Explanation:In order for a collection of objects to operate together as intended, each of the objects must be able to rely on the proper operation of the objects with which it interacts. The client will not ask more than what is stated in the contract, while the server promises to deliver what is stated in the contract.
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Answer: (a).State changes Explanation:The major behavioral aspect of an object concerns state changes. The state of an object instance is not static, but changes over time: the object instance is created, updated, and eventually destroyed.
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Answer: (c).To identify the set of objects, their attributes and services Explanation:One of our major concerns during analysis and design is to identify this set of objects, together with their attributes (state) and services (behavior).
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Answer: (b).Furniture is a generalization of Table and Chair Explanation:If we have objects Table and Chair, we may also define a more general object Furniture. Table and Chair are said to be specializations of Furniture, while Furniture is a generalization of Table and Chair. These relations are also known as ‘is-a’ relations.
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Answer: (a).Chair is a restriction of Furniture Explanation:In this view, an object is a restriction of the objects of which it is a specialization
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Answer: (c).To organize objects into a hierarchy Explanation:The is-a relation is one way to organize (object) types into a hierarchy.

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