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Welcome to the Evaluation Techniques MCQs Page

Dive deep into the fascinating world of Evaluation Techniques with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Evaluation Techniques, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of Evaluation Techniques, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through Evaluation Techniques. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Evaluation Techniques. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Evaluation Techniques MCQs | Page 4 of 23

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Discuss
Answer: (d).4 = Usability catastrophe: imperative to fix this before product can be released Explanation:Severity rating 4 indicates a "Usability catastrophe," which means the problem is imperative to fix before the product can be released.
Q32.
Which heuristic emphasizes the importance of keeping users informed about the system's operations in a timely manner?
Discuss
Answer: (b).Visibility of system status Explanation:The heuristic "Visibility of system status" emphasizes the importance of keeping users informed about what is happening within the system. This involves providing appropriate feedback to users in a timely manner. For example, if a system operation takes some time to complete, the user should be given an indication of the progress and the amount completed. This helps users stay informed and reduces uncertainty during interactions.
Q33.
According to Nielsen's heuristic for "Match between system and the real world," how should the system communicate with the user?
Discuss
Answer: (c).Speaking the user's language and using familiar concepts Explanation:The heuristic "Match between system and the real world" suggests that the system should be designed to use language, words, phrases, and concepts that are familiar to the user. It should avoid using technical jargon and system-oriented terms that might confuse users. Instead, it should follow real-world conventions and present information in a natural and logical order that aligns with the user's understanding.
Q34.
What is the purpose of providing an "emergency exit" in a system, as per Nielsen's heuristics?
Discuss
Answer: (a).To undo accidental user actions Explanation:The heuristic "User control and freedom" emphasizes the importance of providing users with an "emergency exit" or a way to undo actions they might have taken by mistake. This helps users avoid being stuck in unwanted states without an option to backtrack or undo their actions. By offering control and freedom to the users, they can navigate the system confidently.
Discuss
Answer: (c).Tailor frequent actions and use accelerators Explanation:The heuristic "Flexibility and efficiency of use" recommends allowing users to customize their interactions by tailoring frequent actions. It also suggests providing accelerators that enable experienced users to perform tasks more efficiently. This approach accommodates both novice and expert users and improves overall usability.
Discuss
Answer: (d).To minimize unnecessary or rarely needed information Explanation:The heuristic "Aesthetic and minimalist design" advises that dialogs and interfaces should avoid containing information that is irrelevant or rarely needed. Including unnecessary information can compete with relevant information and reduce its visibility, potentially confusing users. Aesthetic and minimalist design focuses on presenting only essential and relevant content.
Discuss
Answer: (d).Use plain language and suggest constructive solutions Explanation:According to the heuristic "Help users recognize, diagnose and recover from errors," error messages should be expressed in plain language that users can easily understand. The messages should precisely indicate the problem and provide constructive suggestions for how users can resolve the issue. Clear and informative error messages contribute to a positive user experience.
Q38.
Which heuristic suggests that help and documentation should be focused on the user's task and easy to search?
Discuss
Answer: (c).Help and documentation Explanation:The heuristic "Help and documentation" suggests that while some systems may require user instructions, such information should be easy to search and focused on the user's tasks. The documentation should provide concrete steps that users can follow to achieve their goals. Clear and task-oriented help materials enhance user understanding and efficiency.
Discuss
Answer: (c).Calculating mean severity ratings and prioritizing issues Explanation:After independent evaluations in heuristic evaluation, the next step involves collecting the identified usability problems and calculating the mean severity ratings for each problem. This step helps prioritize the identified issues based on their severity and potential impact on user experience. Issues with higher severity ratings are typically addressed with higher priority.
Discuss
Answer: (c).Predicting user performance with an interface Explanation:The GOMS (goals, operators, methods, and selection) model is used to predict user performance with a specific interface. It helps in assessing how users will interact with the interface and how efficiently they can achieve their goals.

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