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Welcome to the The Computer MCQs Page

Dive deep into the fascinating world of The Computer with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of The Computer, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of The Computer, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through The Computer. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of The Computer. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

The Computer MCQs | Page 15 of 26

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Discuss
Answer: (b).The feeling of disorientation increases Explanation:When there is a delay in producing images in response to head movement in VR, the feeling of disorientation increases. The brain expects the visuals to change accordingly with head movement, and a delay can disrupt the sense of presence and cause discomfort.
Q142.
What is the similarity between VR-induced motion sickness and being at sea?
Discuss
Answer: (b).The rocking motion Explanation:The similarity between VR-induced motion sickness and being at sea is the rocking motion. When at sea, the boat's motion and the visual cues of the moving horizon can cause a sense of disorientation and motion sickness, similar to how a lag in VR visuals can lead to discomfort.
Discuss
Answer: (d).To project the virtual world onto larger screens Explanation:Simulators and VR caves in virtual reality systems are designed to project the virtual world onto larger screens. This approach allows for a more immersive experience as the visuals surround the user and can be seen from various angles.
Discuss
Answer: (b).By projecting scenes onto virtual windows Explanation:Large flight simulators display the virtual world by projecting scenes onto virtual windows. The user is placed inside a mock-up of an aircraft cockpit, and the scenes that would be seen through the windows are projected onto the virtual windows.
Discuss
Answer: (a).They have large displays positioned all around the user Explanation:A distinguishing feature of VR caves is that they have large displays positioned all around the user. This allows the user to look in all directions and see the virtual world surrounding them.
Q146.
What are some examples of applications that employ computers and require specialized devices?
Discuss
Answer: (d).All of the above Explanation:Applications such as interactive TV, in-car navigation systems, and personal entertainment employ computers and require specialized devices beyond the traditional mouse, keyboard, and screen.
Q147.
What are some alternative visual outputs used in complex systems?
Discuss
Answer: (d).All of the above Explanation:Alternative visual outputs used in complex systems can include analog representations of numerical values, flashing LEDs, gauges, and dials. These outputs provide visual information that is unrelated to the traditional screen.
Discuss
Answer: (a).To project information directly in front of the pilot's eyes Explanation:The purpose of a head-up display (HUD) in aircraft is to project a subset of information directly in front of the pilot's eyes. This allows the pilot to view essential information without diverting their attention from looking forward.
Discuss
Answer: (a).To reduce clutter on the head-up display Explanation:Less important information is presented on dials and gauges in the cockpit to avoid cluttering the head-up display. By presenting this information on separate displays, the head-up display can focus on crucial data, improving the pilot's ability to quickly access essential information.
Discuss
Answer: (b).During times of low stress Explanation:Dials and gauges in the cockpit are monitored during times of low stress. These displays present less important information that does not require constant monitoring, allowing the pilot to focus on critical tasks during high-stress periods.

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Are you eager to expand your knowledge beyond Human Computer Interaction? We've curated a selection of related categories that you might find intriguing.

Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!