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Welcome to the The Computer MCQs Page

Dive deep into the fascinating world of The Computer with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of The Computer, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of The Computer, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through The Computer. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of The Computer. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

The Computer MCQs | Page 12 of 26

Explore more Topics under Human Computer Interaction

Discuss
Answer: (b).Choosing a specific orientation Explanation:In virtual reality systems, navigation involves not only moving to a particular location but also choosing a specific orientation.
Discuss
Answer: (c).It increases degrees of freedom from three to six. Explanation:The move from mice (2D devices) to 3D devices usually involves an increase in degrees of freedom from three to six, allowing for more complex and realistic interactions.
Q113.
What type of controls are often used in PC games and desktop virtual reality?
Discuss
Answer: (a).Cockpit controls Explanation:In PC games and desktop virtual reality, the controls can be either cockpit controls, which simulate the controls found in an aircraft cockpit, or more basic up/down left/right buttons. These controls are often manipulated using an ordinary mouse or other 2D device.
Q114.
How do users manipulate virtual controls in PC games and desktop virtual reality?
Discuss
Answer: (a).Using an ordinary mouse Explanation:Users manipulate virtual controls in PC games and desktop virtual reality using an ordinary mouse or other 2D device, providing input through indirect manipulation.
Discuss
Answer: (b).They easily adapt to using virtual controls. Explanation:Users in PC games and desktop virtual reality systems are able to not only use virtual controls but also rapidly become proficient with them, showcasing the flexibility of the human mind.
Discuss
Answer: (b).A mouse that can move in three dimensions Explanation:A 3D mouse is a mouse-like device that can move in three dimensions, allowing users to pick it up, move it, rotate it, and tip it forward and backward.
Discuss
Answer: (d).Six degrees of freedom Explanation:A 3D mouse has six degrees of freedom: position (tracked in three dimensions), up/down angle (pitch), left/right orientation (yaw), and twist about its own axis (roll).
Q118.
What are the methods used to track the position and orientation of a 3D mouse?
Discuss
Answer: (d).All of the above Explanation:Various sensors, including magnetic coils, ultrasound, and mechanical joints, are used to track the position and orientation of a 3D mouse.
Discuss
Answer: (b).Strain from holding the mouse in the air Explanation:Users may experience strain from holding the 3D mouse in the air for a long period, as it requires users to support the device while interacting with it.
Discuss
Answer: (b).A glove with optical fibers to detect finger joint angles Explanation:A dataglove is a glove-like device with optical fibers laid along the fingers, enabling it to detect the joint angles of the fingers and thumb.

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Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!