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Welcome to the Interaction Design Basics MCQs Page

Dive deep into the fascinating world of Interaction Design Basics with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Interaction Design Basics, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of Interaction Design Basics, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through Interaction Design Basics. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Interaction Design Basics. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Interaction Design Basics MCQs | Page 8 of 14

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Answer: (b).It helps users feel in control and understand their actions Explanation:Feedback after performing a major action in a system is important as it helps users feel in control, understand their actions, and confirms that the system is functioning as expected.
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Answer: (a).The feeling of disorientation when users navigate through information spaces Explanation:'Lost in hyperspace' refers to the feeling of disorientation and confusion users experience when navigating through information spaces without sufficient means to understand their current location and navigation history.
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Answer: (c).Allows users to reverse their recent actions and go back to the previous page Explanation:The 'back' button in web browsers and information systems allows users to reverse their recent actions and navigate back to the previous page they visited.
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Answer: (b).Grouping functionality along functional boundaries Explanation:Hierarchical organization in an application involves grouping functionality along functional boundaries, such as different kinds of tasks or features.
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Answer: (a).The logical groupings of screens or pages Explanation:The hierarchical organization can be used to structure the actual system, such as reflecting the menu structure of a PC application or the site structure on the web, based on logical groupings of screens or pages.
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Answer: (a).Different users may have different vocabulary and internal structures for knowledge Explanation:Clear guidance is essential when organizing information or system functionality because different users may have different vocabulary and internal structures for their knowledge. It helps to create a hierarchy that users can understand.
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Answer: (c).Approximately 60 or more items for a web index page Explanation:According to Miller's magic number, the optimal menu breadth can be quite large, perhaps 60 or more items for a web index page if the items are organized in a way that the eye can easily find the right one.
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Answer: (b).The feeling of disorientation and confusion when navigating through information spaces without knowing the current location and navigation history Explanation:"Lost in hyperspace" refers to the feeling of disorientation and confusion experienced by users when navigating through information spaces without having sufficient means to understand their current location and navigation history.
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Answer: (b).Fully hierarchical structure with next/previous links Explanation:In a pure information system or static website, a fully hierarchical structure with next/previous links between items in the same group may be sufficient for organizing the structure.
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Answer: (b).A pattern of interaction between the user and the system, which can be instantiated differently each time it is run Explanation:In the context of human-computer interaction, "dialog" refers to a pattern of interaction between the user and the system, which can be instantiated differently each time it is run.

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