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Welcome to the Interaction Design Basics MCQs Page

Dive deep into the fascinating world of Interaction Design Basics with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Interaction Design Basics, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of Interaction Design Basics, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through Interaction Design Basics. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Interaction Design Basics. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Interaction Design Basics MCQs | Page 14 of 14

Explore more Topics under Human Computer Interaction

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Answer: (b).Tactile attributes that suggest their use Explanation:When designing controls for a system, tactile attributes should be considered to suggest their use (affordances).
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Answer: (c).To avoid getting trapped in local maxima Explanation:Iteration is important in interaction design to avoid getting trapped in local maxima and to continuously improve the design through feedback and refinement.

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