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Welcome to the Cognitive Models MCQs Page

Dive deep into the fascinating world of Cognitive Models with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Cognitive Models, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of Cognitive Models, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through Cognitive Models. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Cognitive Models. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Cognitive Models MCQs | Page 5 of 13

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Answer: (c).By dispensing cards after money was given. Explanation:Banks changed the order of the dialog in early ATMs so that the card was always retrieved before the money was dispensed, addressing the "closure problem."
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Answer: (b).Ensure that subgoals are satisfied before higher-level goals. Explanation:A general rule that no higher-level goal should be satisfied until all subgoals have been satisfied in order to avoid the "closure problem."
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Answer: (d).To specify the syntax of dialog interactions. Explanation:The main purpose of using Backus–Naur Form (BNF) rules in dialog modeling is to specify the syntax of dialog interactions, ignoring the semantics of the language.
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Answer: (a).BNF descriptions focus on user interactions, while programming languages focus on system behavior. Explanation:BNF descriptions focus on specifying user interactions with the system, while programming languages focus on specifying the behavior of the system itself.
Q45.
In the BNF rule "choose-one ::= position-mouse + CLICK-MOUSE," what does the "+" operator represent?
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Answer: (d).It indicates a sequence of actions. Explanation:In the given BNF rule, the "+" operator indicates a sequence of actions. It means that "choose-one" is defined as a sequence of "position-mouse" followed by "CLICK-MOUSE."
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Answer: (b).By counting the number of non-terminals and terminals. Explanation:The complexity of an interface is measured using BNF by counting the number of non-terminals and terminals, as well as the "+" and "|" operators used in the definitions.
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Answer: (a).TAG includes parametrized grammar rules. Explanation:The main advantage of using Task–action grammar (TAG) over BNF is that TAG includes parametrized grammar rules, which emphasize consistency and can capture user world knowledge.
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Answer: (d).TAG includes parametrized grammar rules to capture consistency. Explanation:Task–action grammar (TAG) includes parametrized grammar rules to capture consistency in commands, allowing for a more accurate representation of the language's structure.
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Answer: (c).Information that the user already knows and doesn't need to learn. Explanation:In TAG, the term "known-item" refers to information that the user already knows and doesn't need to learn in order to use the system.
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Answer: (a).The consistency of commands across different interfaces. Explanation:In the context of dialog modeling, "congruence" refers to the consistency of commands across different interfaces, ensuring that related commands are intuitively linked.

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