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Welcome to the Geometric Transformations MCQs Page

Dive deep into the fascinating world of Geometric Transformations with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Geometric Transformations, a crucial aspect of Computer Graphics. In this section, you will encounter a diverse range of MCQs that cover various aspects of Geometric Transformations, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Computer Graphics.

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Check out the MCQs below to embark on an enriching journey through Geometric Transformations. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Computer Graphics.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Geometric Transformations. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Geometric Transformations MCQs | Page 6 of 6

Q51.
Which of the following is not a rigid body transformation?
Discuss
Answer: (c).Shearing
Q52.
Forming products of transformation matrices is often referred as
Discuss
Answer: (c).both a & b
Q53.
Two consecutive translation transformation t1 and t2 are
Discuss
Answer: (a).Additive
Q54.
Two consecutive rotation transformation r1 and r2 are
Discuss
Answer: (a).Additive
Q55.
Two consecutive scaling transformation s1 and s2 are
Discuss
Answer: (b).Multiplicative
Q56.
The process of mapping a world window in world coordinate system to viewport are called
Discuss
Answer: (a).Transformation viewing
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