adplus-dvertising

Welcome to the HCI in the Software Process MCQs Page

Dive deep into the fascinating world of HCI in the Software Process with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of HCI in the Software Process, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of HCI in the Software Process, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

frame-decoration

Check out the MCQs below to embark on an enriching journey through HCI in the Software Process. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of HCI in the Software Process. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

HCI in the Software Process MCQs | Page 9 of 15

Explore more Topics under Human Computer Interaction

Discuss
Answer: (d).It enables an honest appraisal of the requirements by evaluating their impact with real users. Explanation:The main advantage of using a prototype in the design process of an interactive system is that it enables an honest appraisal of the requirements by evaluating their impact with real users.
Discuss
Answer: (c).Creating realistic prototypes takes time and resources. Explanation:Providing realism in a prototype is considered costly because creating realistic prototypes takes time and resources.
Q83.
What is the term used to describe the design process that involves fast development and manipulation of a prototype?
Discuss
Answer: (c).Rapid prototyping Explanation:The term used to describe the design process that involves fast development and manipulation of a prototype is "rapid prototyping."
Discuss
Answer: (b).Lack of experience in planning and costing the design process involving prototyping. Explanation:The use of prototypes in the design process poses the potential problem of project managers lacking experience in planning and costing the design process involving prototyping.
Q85.
What issue must be addressed when using a prototype to evaluate usability features of an interactive system?
Discuss
Answer: (b).Response time of the prototype. Explanation:When using a prototype to evaluate usability features of an interactive system, the issue of "response time" of the prototype must be addressed.
Q86.
Which of the following techniques for prototyping involves a graphical depiction of the outward appearance of the intended system without any accompanying system functionality?
Discuss
Answer: (c).Storyboards Explanation:The technique for prototyping that involves a graphical depiction of the outward appearance of the intended system without any accompanying system functionality is "storyboards."
Discuss
Answer: (d).To provide snapshots of the interface at particular points in the interaction Explanation:The primary purpose of using storyboards in the design process of interactive systems is to provide snapshots of the interface at particular points in the interaction.
Discuss
Answer: (c).Enables crude but effective animation through automated sequencing. Explanation:Using a computer-based graphical drawing package for creating storyboards offers the advantage of enabling crude but effective animation through automated sequencing.
Discuss
Answer: (c).They can mimic the dynamic aspects of the intended user-system interaction. Explanation:Limited functionality simulations are necessary in prototyping because they can mimic the dynamic aspects of the intended user-system interaction.
Q90.
Which programming language is used in HyperCard to attach scripts to interactive objects?
Discuss
Answer: (b).HyperTalk Explanation:The programming language used in HyperCard to attach scripts to interactive objects is "HyperTalk."

Suggested Topics

Are you eager to expand your knowledge beyond Human Computer Interaction? We've curated a selection of related categories that you might find intriguing.

Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!