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Welcome to the Objects and Pointers MCQs Page

Dive deep into the fascinating world of Objects and Pointers with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Objects and Pointers, a crucial aspect of Object Oriented Programming. In this section, you will encounter a diverse range of MCQs that cover various aspects of Objects and Pointers, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Object Oriented Programming.

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Check out the MCQs below to embark on an enriching journey through Objects and Pointers. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Object Oriented Programming.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Objects and Pointers. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Objects and Pointers MCQs | Page 5 of 8

Explore more Topics under Object Oriented Programming

Discuss
Answer: (c).Will not create any other copy of the object
Discuss
Answer: (d).We can use direct assignment to same class objects
Q43.
Assigning objects takes place while passing the arguments.
Discuss
Answer: (b).False
Q44.
Which language among the following doesn’t allow pointers?
Discuss
Answer: (b).Java
Q45.
Which is correct syntax for declaring pointer to object?
Discuss
Answer: (a).className* objectName;
Q46.
Which operator should be used to access the members of the class using object pointer?
Discuss
Answer: (d).Arrow operator
Q47.
How does compiler decide the intended object to be used, if more than one object are used?
Discuss
Answer: (c).Using this pointer
Discuss
Answer: (d).It can only store object address of class type specified
Discuss
Answer: (a).Equal to size of any usual pointer
Discuss
Answer: (a).Can point to only one object at a time
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