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Welcome to the The Interaction MCQs Page

Dive deep into the fascinating world of The Interaction with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of The Interaction, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of The Interaction, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

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Check out the MCQs below to embark on an enriching journey through The Interaction. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of The Interaction. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

The Interaction MCQs | Page 2 of 13

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Answer: (c).By ensuring the actions allowed by the system correspond to those intended by the user Explanation:An interface can reduce the gulf of execution by "ensuring the actions allowed by the system correspond to those intended by the user."
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Answer: (b).The distance between the physical presentation of the system state and the user's expectation Explanation:The gulf of evaluation is "the distance between the physical presentation of the system state and the expectation of the user."
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Answer: (a).It does not consider the system's communication through the interface. Explanation:The main limitation of Norman's model is that "it does not attempt to deal with the system’s communication through the interface."
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Answer: (b).The gulfs of execution and evaluation Explanation:Norman uses the terms "gulfs of execution" and "gulfs of evaluation" to describe problems with interfaces.
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Answer: (a).The difference between the user's formulation of actions and the actions allowed by the system. Explanation:Norman defines the gulf of execution as "the difference between the user’s formulation of the actions to reach the goal and the actions allowed by the system."
Q16.
How many major components are there in the interaction framework?
Discuss
Answer: (c).Four major components Explanation:The interaction framework includes four major components: the System, the User, the Input, and the Output.
Q17.
What does the Interface consist of in the context of the interaction framework?
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Answer: (b).The Input and the Output Explanation:In the context of the interaction framework, the Interface consists of "the Input and the Output."
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Answer: (a).Articulation, performance, presentation, observation Explanation:The four main steps in the interactive cycle in the interaction framework are: articulation, performance, presentation, and observation.
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Answer: (c).The User's formulation of the desired task in the Input's language Explanation:In the interaction framework, articulation refers to "the User’s formulation of the desired task to achieve some goal in the Input's language."
Q20.
In virtual reality systems, which input devices are specifically geared towards easing articulation?
Discuss
Answer: (b).Datagloves Explanation:In virtual reality systems, input devices such as datagloves are specifically geared towards easing articulation, making the user's psychological gestures directly realizable at the interface.

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