adplus-dvertising

Welcome to the Models of the System MCQs Page

Dive deep into the fascinating world of Models of the System with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Models of the System, a crucial aspect of Human Computer Interaction. In this section, you will encounter a diverse range of MCQs that cover various aspects of Models of the System, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Human Computer Interaction.

frame-decoration

Check out the MCQs below to embark on an enriching journey through Models of the System. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Human Computer Interaction.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Models of the System. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Models of the System MCQs | Page 7 of 11

Explore more Topics under Human Computer Interaction

Discuss
Answer: (d).The property that the display reflects exactly the result obtained from the system Explanation:"Result transparency" is the property that the display of an interactive system reflects exactly the result that would be obtained from the system. It means that there exists a function from displays to results that accurately represents the system's behavior.
Discuss
Answer: (a)."Result transparency" focuses on the display, while "transparency" focuses on the system state. Explanation:The key difference is that "result transparency" focuses on the relationship between the display and the final result, while "transparency" focuses on the relationship between the display and the system's internal state.
Q63.
What is the term used to describe the process by which a user explores the current state of an interactive system?
Discuss
Answer: (b).Cognitive strategy Explanation:The process by which a user explores the current state of an interactive system is called a "strategy."
Discuss
Answer: (c).It prevents disruptions to the state of application objects. Explanation:The advantage of a passive strategy for observing the system's state is that it does not disrupt the state of application objects. This means that the strategy doesn't modify or change the system's state during the process of observation.
Discuss
Answer: (d).A wider view of the system than what's visible on the display Explanation:The "observable effect" refers to a wider view of the interactive system than what is visible on the display. It includes additional information about the system's interactive state beyond the visible display.
Discuss
Answer: (c).The result can be determined from the observable effect. Explanation:The principle of "result observability" states that the result (final output) can be determined from the observable effect. It ensures that the observable effect contains enough information to determine the result.
Discuss
Answer: (b).The observable effect to be exactly the same as the system's internal state. Explanation:The principle of "full predictability" requires that the observable effect contains exactly the same information as the system's internal state. In other words, you can observe the complete state of the system and predict anything it will do.
Discuss
Answer: (c).The ability to return to previous states or options Explanation:The principle of "reachability" addresses the ability to return to previous states or options within an interactive system. It ensures that from any state, you can get to any other state.
Discuss
Answer: (b).Blind alleys in the user interface Explanation:The principle of "reachability" helps prevent blind alleys in the user interface, where users might end up in a state where they cannot navigate back to other options or states.
Discuss
Answer: (c).Users can easily navigate to any state from any other state. Explanation:The key characteristic of a system that is "reachable" is that users can easily navigate to any state from any other state. It ensures that users are not trapped in specific states or options without a way to return to other parts of the system.

Suggested Topics

Are you eager to expand your knowledge beyond Human Computer Interaction? We've curated a selection of related categories that you might find intriguing.

Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!