Welcome to the Classes and Objects MCQs Page
Dive deep into the fascinating world of Classes and Objects with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Classes and Objects, a crucial aspect of C# programming. In this section, you will encounter a diverse range of MCQs that cover various aspects of Classes and Objects, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within C# programming.
Check out the MCQs below to embark on an enriching journey through Classes and Objects. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of C# programming.
Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Classes and Objects. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!
Classes and Objects MCQs | Page 2 of 10
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class Sample
{
static int i;
int j;
public void proc1()
{
i = 11;
j = 22;
}
public static void proc2()
{
i = 1;
j = 2;
}
static Sample()
{
i = 0;
j = 0;
}
}
namespace CompSciBitsConsoleApplication
{
class Sample
{
static Sample()
{
Console.Write("Sample class ");
}
public static void Bits1()
{
Console.Write("Bits1 method ");
}
}
class MyProgram
{
static void Main(string[ ] args)
{
Sample.Bits1();
}
}
}
namespace CompSciBitsConsoleApplication
{
class Sample
{
public static void fun1()
{
Console.WriteLine("Bits1 method");
}
public void fun2()
{
fun1();
Console.WriteLine("Bits2 method");
}
public void fun2(int i)
{
Console.WriteLine(i);
fun2();
}
}
class MyProgram
{
static void Main(string[ ] args)
{
Sample s = new Sample();
Sample.fun1();
s.fun2(123);
}
}
}
123
Bitsl method
Bits2 method
class Student s1, s2; // Here 'Student' is a user-defined class.
s1 = new Student();
s2 = new Student();
class Sample
{
private int i;
public Single j;
private void DisplayData()
{
Console.WriteLine(i + " " + j);
}
public void ShowData()
{
Console.WriteLine(i + " " + j);
}
}
1. Instance members of a class can be accessed only through an object of that class.
2. A class can contain only instance data and instance member function.
3. All objects created from a class will occupy equal number of bytes in memory.
4. A class can contain Friend functions.
5. A class is a blueprint or a template according to which objects are created.
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