Welcome to the Classes and Objects MCQs Page
Dive deep into the fascinating world of Classes and Objects with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Classes and Objects, a crucial aspect of C# programming. In this section, you will encounter a diverse range of MCQs that cover various aspects of Classes and Objects, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within C# programming.
Check out the MCQs below to embark on an enriching journey through Classes and Objects. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of C# programming.
Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Classes and Objects. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!
Classes and Objects MCQs | Page 1 of 10
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namespace CompSciBitsConsoleApplication
{
class Sample
{
public int func()
{
return 1;
}
public Single func()
{
return 2.4f ;
}
}
class Program
{
static void Main(string[ ] args)
{
Sample s1 = new Sample();
int i;
i = s1.func();
Single j;
j = s1.func();
}
}
}
class Sample
{
int i;
Single j;
double k;
public Sample (int ii, Single jj, double kk)
{
i = ii;
j = jj;
k = kk;
}
}
1. Static functions can access only static data.
2. Static functions cannot call instance functions.
3. It is necessary to initialize static data.
4. Instance functions can call static functions and access static data.
5. this reference is passed to static functions.
Sample s1 = new Sample();
Sample s2 = new Sample(9, 5.6f);
{
i = 0;
j = 0.0f;
}
public Sample (int ii, Single jj)
{
i = ii;
j = jj;
}
1. Type of arguments
2. Return type of methods
3. Number of arguments
4. Names of methods
5. Order of arguments
1. Constructors cannot be overloaded.
2. Constructors always have the name same as the name of the class.
3. Constructors are never called explicitly.
4. Constructors never return any value.
5. Constructors allocate space for the object in memory.
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