adplus-dvertising
frame-decoration

Question

What was the purpose of the Dangling String, one of the first ambient displays?

a.

To provide a source of light in the environment

b.

To generate music based on network traffic

c.

To serve as an analog representation of network traffic

d.

To display high-priority information for users

Answer: (c).To serve as an analog representation of network traffic Explanation:The Dangling String was invented to serve as an analog representation of network traffic using a spinning string.

Engage with the Community - Add Your Comment

Confused About the Answer? Ask for Details Here.

Know the Explanation? Add it Here.

Q. What was the purpose of the Dangling String, one of the first ambient displays?

Similar Questions

Discover Related MCQs

Q. What type of information is typically used as a data source for ambient displays?

Q. What is the concept of merging computational artifacts with the physical world called?

Q. How does NaviCam create an augmented reality experience?

Q. What is the key characteristic of the DigitalDesk?

Q. What is the concept of tangible user interfaces?

Q. What is the concept of a "killer app" in the context of ubicomp?

Q. Which term is used to describe the newer trajectory of ubicomp applications focused on non-work environments?

Q. What is the key concept behind context-aware computing in ubicomp?

Q. What is the primary purpose of using computational resources for automated capture and access?

Q. Who introduced the concept of the "memex" and its benefits in preserving experiences?

Q. What was one of the earliest areas where automated capture was explored?

Q. How does automated capture and access relieve humans of certain tasks?

Q. How does the concept of "everyday computing" differ from traditional HCI design?

Q. What is the key distinction between activities and tasks?

Q. Why is designing for continuously available interaction challenging?

Q. How does the concept of "associative models of information" relate to designing for continuous interaction?

Q. What does the term "orchestrating daily routines" refer to in the context of everyday computing?

Q. What is the main shift in focus that occurs in ubiquitous computing (ubicomp) compared to traditional computing?

Q. How does the concept of "knowledge in the world" differ from "knowledge in the head" in HCI design?

Q. Which theory emphasizes the transformational properties of artifacts and the fluid execution of actions and operations in ubicomp?