adplus-dvertising
frame-decoration

Question

How are the principles within the three main categories of Learnability, Flexibility, and Robustness further subdivided?

a.

By the level of abstraction and generality

b.

By the speed and efficiency of user tasks

c.

By the types of paradigms they support

d.

By the usability testing methods used

Answer: (a).By the level of abstraction and generality Explanation:The principles within the main categories of Learnability, Flexibility, and Robustness are further subdivided based on their level of abstraction and generality.

Engage with the Community - Add Your Comment

Confused About the Answer? Ask for Details Here.

Know the Explanation? Add it Here.

Q. How are the principles within the three main categories of Learnability, Flexibility, and Robustness further subdivided?

Similar Questions

Discover Related MCQs

Q. Which of the following is an essential characteristic of general principles that sets them apart from specific guidelines?

Q. What does the term "repeatability" imply in the context of usability principles?

Q. What distinguishes learnability from memorability among the Learnability principles?

Q. What does learnability concern in the context of an interactive system?

Q. What is predictability in the context of an interactive system?

Q. What distinguishes predictability from deterministic behavior in an interactive system?

Q. What is the purpose of predictability in an interactive system?

Q. How does predictability in an interactive system relate to the user's knowledge of the system's behavior?

Q. What does the concept of predictability primarily aim to avoid in interactive systems?

Q. What is operation visibility in the context of an interactive system?

Q. How does operation visibility support the principle of predictability?

Q. Why is operation visibility important in interactive systems?

Q. What does the principle of synthesizability refer to in an interactive system?

Q. What is the role of the principle of honesty in an interactive system?

Q. What is the difference between immediacy and eventuality in the context of the principle of honesty?

Q. How does the visual desktop interface demonstrate the principle of honesty?

Q. What is the main issue with eventual honesty in an interactive system?

Q. What does the principle of honesty aim to provide in an interactive system?

Q. What does the principle of familiarity in an interactive system measure for new users?

Q. What term is used to describe the familiarity of an interactive system that makes the new technology more accessible to users with little experience in a certain domain?