adplus-dvertising
frame-decoration

Question

What does the principle of honesty aim to provide in an interactive system?

a.

Immediate notification of changes made to the system's state

b.

Accurate visual representations of files and their locations

c.

A user's ability to predict the effect of future interactions

d.

An observable and informative account of changes in the system's state

Answer: (d).An observable and informative account of changes in the system's state Explanation:The principle of honesty aims to provide an observable and informative account of changes in the system's state, ensuring that users can assess the effects of past operations accurately.

Engage with the Community - Add Your Comment

Confused About the Answer? Ask for Details Here.

Know the Explanation? Add it Here.

Q. What does the principle of honesty aim to provide in an interactive system?

Similar Questions

Discover Related MCQs

Q. What does the principle of familiarity in an interactive system measure for new users?

Q. What term is used to describe the familiarity of an interactive system that makes the new technology more accessible to users with little experience in a certain domain?

Q. What concept suggests that there are intrinsic properties or affordances of any visual object that suggest how they can be manipulated?

Q. How can effective use of affordances in a graphical user interface enhance the familiarity of the interactive system?

Q. What does the principle of generalizability in an interactive system support?

Q. What is one of the main advantages of standards and programming style guides in maximizing generalizability within a single application?

Q. Consistency in an interactive system refers to the likeness in behavior arising from:

Q. How is consistency different from other usability principles like familiarity and generalizability?

Q. In the context of consistency, what can be expressed in terms of the form of input expressions or output responses?

Q. Provide an example of consistency in the design of a word processor's user interface.

Q. What does the principle of "Dialog initiative" refer to in the context of interaction between the user and the system?

Q. Which type of dialog hinders flexibility from the user's perspective?

Q. In what situation might a system pre-emptive dialog be necessary or desirable?

Q. What can designers do to minimize the likelihood that the user will be prevented from initiating some task at a time when they wish to do so in a completely user pre-emptive dialog?

Q. What is the definition of a thread in the context of the user-system dialog?

Q. What does multi-threading of the user-system dialog allow?

Q. What is an example of concurrent multi-threading in a multi-modal dialog?

Q. What dimension characterizes how separate modalities are combined to form a single input or output expression in a multi-modal system?

Q. In a windowing system, how does each window represent a different task in the multi-threaded dialog?

Q. What is task migratability concerned with?