adplus-dvertising
frame-decoration

Question

A function that is called automatically each time an object is destroyed is a

a.

constructor

b.

destructor

c.

destroyer

d.

terminator

Answer: (b).destructor

Engage with the Community - Add Your Comment

Confused About the Answer? Ask for Details Here.

Know the Explanation? Add it Here.

Q. A function that is called automatically each time an object is destroyed is a

Similar Questions

Discover Related MCQs

Q. Overloaded functions are required to

Q. You mark the beginning of a function's block of code with the _____

Q. Of the three ways to pass arguments to functions, only passing by _____ and passing by _____ allow the function to modify the argument in the calling program

Q. When you omit parameters from a function call, values can be provided by

Q. When an argument is passed by reference,

Q. The last statement in a function is often a(n) _____

Q. When the function int someFunction(char c) throw( ) is executed, _____

Q. If you assign a default value to any variable in a function prototype's parameter list, then _____

Q. Which of the following calls a function named displayName, passing it no actual arguments?

Q. Functions that returns information about an object's state can be classified as ________

Q. An auxiliary function _____

Q. Assume a program contains a void function named displayName, which requires no formal parameters. Which of the following is a correct function prototype for this function?

Q. The function whose prototype is Item getData(void); returns _____

Q. The name of a function ends with

Q. Function templates _____________

Q. The outline or the definition of a function is called its

Q. A function stub typically contains

Q. A variable's _____ indicates which portions of the program can use the variable

Q. The get() function returns _____

Q. You can place function templates