Question
a.
A common C and C++ calling convention that allows functions to receive a dynamic number of parameters.
b.
A higher-performance calling convention that uses registers for passing the first two parameters passed to a function.
c.
A calling convention commonly used in Windows that is the opposite of cdecl in terms of argument passing method and order.
d.
A calling convention that is responsible for clearing the stack after a function call is made.
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Q. What is the stdcall calling convention?
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