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Question

What are synchronization objects used for in multithreaded programming?

a.

To allow threads to compete for a single resource

b.

To ensure data validity at all times

c.

To synchronize multiple threads within the same program

d.

All of the above

Posted under Reverse Engineering

Answer: (d).All of the above Explanation:The basic design of all synchronization objects is that they allow two or more threads to compete for a single resource, and they help ensure that only a controlled number of threads actually access the resource at any given moment. Threads that are blocked are put in a special wait state by the kernel and are not dispatched until that wait state is satisfied.

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Q. What are synchronization objects used for in multithreaded programming?

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