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Welcome to the Deciphering Program Data MCQs Page

Dive deep into the fascinating world of Deciphering Program Data with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Deciphering Program Data, a crucial aspect of Reverse Engineering. In this section, you will encounter a diverse range of MCQs that cover various aspects of Deciphering Program Data, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Reverse Engineering.

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Check out the MCQs below to embark on an enriching journey through Deciphering Program Data. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Reverse Engineering.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Deciphering Program Data. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Deciphering Program Data MCQs | Page 11 of 11

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Answer: (b).A table that is created at compile time for classes that define virtual functions and for descendant classes that provide overloaded implementations of virtual functions defined in other classes. Explanation:Compilers implement the virtual function mechanism by use of a virtual function table, which is created at compile time for classes that define virtual functions and for descendant classes that provide overloaded implementations of virtual functions defined in other classes.
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Answer: (b).A pointer that is initialized by compiler-generated code to point to the correct virtual function table. Explanation:In runtime, the compiler adds a new VFTABLE pointer to the beginning of the object, usually before the first data member. Upon object instantiation, the VFTABLE pointer is initialized (by compiler-generated code) to point to the correct virtual function table.
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Answer: (a).By the use of the ECX register and the fact that the CALL is not using a hard-coded address. Explanation:Virtual function calls are identified while reversing by the use of the ECX register and the fact that the CALL is not using a hard-coded address but is instead accessing a data structure in order to get the function's address. This data structure is essentially the same data structure loaded into ECX, which tells us that the function pointer resides inside the object instance and indicates that this is a virtual function call.
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Answer: (d).Both a and c Explanation:Constructors in inherited objects with virtual functions are important because they perform the actual initialization of the virtual function table pointers.
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Answer: (b).The inherited class constructor calls the base class constructor. Explanation:In C++, object initialization takes place when the constructor for its specific type is called, and if the object is inherited, the compiler adds calls to the ancestor's constructor before the beginning of the descendant's actual constructor code.
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Answer: (d).Both b and c Explanation:The base class constructor initializes the virtual function table with its own copy and returns after initializing the virtual function table. It doesn't call any other constructors since it is the base class.
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Answer: (c).Inherited class constructors don't call the base class's constructor. Explanation:Constructors in inherited classes differ from constructors in base classes because the inherited class constructor actually calls the base class's constructor, whereas the base class constructor doesn't call anyone else.
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Answer: (c).To set up a stack frame by pushing EBP into the stack and setting it to point to the top of the local variable area Explanation:The ENTER instruction sets up a stack frame by pushing EBP into the stack and setting it to point to the top of the local variable area.

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