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Welcome to the Beyond the Documentation MCQs Page

Dive deep into the fascinating world of Beyond the Documentation with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Beyond the Documentation, a crucial aspect of Reverse Engineering. In this section, you will encounter a diverse range of MCQs that cover various aspects of Beyond the Documentation, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Reverse Engineering.

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Check out the MCQs below to embark on an enriching journey through Beyond the Documentation. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Reverse Engineering.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Beyond the Documentation. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Beyond the Documentation MCQs | Page 3 of 7

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Q21.
Which group of functions does the generic table API belong to?
Discuss
Answer: (a).The Windows native API Explanation:The generic table API is part of the Windows native API.
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Answer: (d).To initialize a root data structure for a generic table Explanation:RtlInitializeGenericTable is used to initialize a root data structure for a generic table.
Discuss
Answer: (c).To provide a program for using the generic table API Explanation:GenericTable.EXE is a program that uses the generic table API, and is provided to demonstrate how to use the API.
Discuss
Answer: (a).A function in the generic table API Explanation:RtlInitializeGenericTable is a function in the generic table API.
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Answer: (a).To initialize a root data structure for the generic table Explanation:RtlInitializeGenericTable" is a function that initializes a root data structure for the generic table.
Discuss
Answer: (a).A layout used for passing parameters into a function Explanation:A calling convention is "the layout that is used for passing parameters into the function and for defining who is responsible for clearing the stack once the function completes."
Q27.
What is the default calling convention used in Windows?
Discuss
Answer: (b).stdcall Explanation:Windows tends to use stdcall by default.
Discuss
Answer: (a).It tells the processor how many bytes of stack to unwind Explanation:The operand passed to RET tells the processor how many bytes of stack to unwind (in addition to the return value).
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Answer: (c).because it doesn't take any registers from the caller Explanation:Every register that is accessed within the function itself is initialized, indicating that it's not a _fastcall calling convention, which receives parameters through ECX and EDX.
Discuss
Answer: (a).because it is undecorated Explanation:The function's name is obtained from the export directory and is undecorated, indicating that it's not a C++ member function.
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