Welcome to the Derived Classes,Templates and Exception Handling in C++ MCQs Page
Dive deep into the fascinating world of Derived Classes,Templates and Exception Handling in C++ with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Derived Classes,Templates and Exception Handling in C++, a crucial aspect of Object Oriented Programming Using C++. In this section, you will encounter a diverse range of MCQs that cover various aspects of Derived Classes,Templates and Exception Handling in C++, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Object Oriented Programming Using C++.
Check out the MCQs below to embark on an enriching journey through Derived Classes,Templates and Exception Handling in C++. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Object Oriented Programming Using C++.
Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Derived Classes,Templates and Exception Handling in C++. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!
Derived Classes,Templates and Exception Handling in C++ MCQs | Page 15 of 24
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#include <iostream>
#include <exception>
#include <typeinfo>
using namespace std;
class Test1
{
virtual int Funct()
{
}
};
int main ()
{
try
{
Test1 * var = NULL;
typeid (*var);
}
catch (std::exception& typevar)
{
cout << "Exception: " << typevar.what() << endl;
}
return 0;
}
#include <iostream>
#include <string>
#include<typeinfo>
using namespace std;
int main( )
{
try
{
string strg1("Test");
string strg2("ing");
strg1.append(strg2, 4, 2);
cout << strg1 << endl;
}
catch (exception &e)
{
cout << "Caught: " << e.what() << endl;
cout << "Type: " << typeid(e).name() << endl;
};
return 0;
}
#include <typeinfo>
#include <iostream>
using namespace std;
class Myshape
{
public:
virtual void myvirtualfunc() const {}
};
class mytriangle: public Myshape
{
public:
virtual void myvirtualfunc() const
{
};
};
int main()
{
Myshape Myshape_instance;
Myshape &ref_Myshape = Myshape_instance;
try
{
mytriangle &ref_mytriangle = dynamic_cast<mytriangle&>(ref_Myshape);
}
catch (bad_cast)
{
cout << "Can't do the dynamic_cast lor!!!" << endl;
cout << "Caught: bad_cast exception. Myshape is not mytriangle.\n";
}
return 0;
}
#include <iostream>
using namespace std;
int main()
{
char* ptr;
unsigned long int Test = sizeof(size_t(0) / 3);
cout << Test << endl;
try
{
ptr = new char[size_t(0) / 3];
delete[ ] ptr;
}
catch (bad_alloc &thebadallocation)
{
cout << thebadallocation.what() << endl;
};
return 0;
}
#include <iostream>
using namespace std;
class Base
{
protected:
int a;
public:
Base()
{
a = 34;
}
Base(int i)
{
a = i;
}
virtual ~Base()
{
if (a < 0) throw a;
}
virtual int getA()
{
if (a < 0)
{
throw a;
}
}
};
int main()
{
try
{
Base b(-25);
cout << endl << b.getA();
}
catch (int)
{
cout << endl << "Illegal initialization";
}
}
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