Welcome to the Classes and Operator Overloading in C++ MCQs Page
Dive deep into the fascinating world of Classes and Operator Overloading in C++ with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Classes and Operator Overloading in C++, a crucial aspect of Object Oriented Programming Using C++. In this section, you will encounter a diverse range of MCQs that cover various aspects of Classes and Operator Overloading in C++, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within Object Oriented Programming Using C++.
Check out the MCQs below to embark on an enriching journey through Classes and Operator Overloading in C++. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of Object Oriented Programming Using C++.
Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Classes and Operator Overloading in C++. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!
Classes and Operator Overloading in C++ MCQs | Page 29 of 39
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#include<iostream.h>
class Compscibits
{
int x;
public:
Compscibits(int xx, float yy)
{
cout<< char(yy);
}
};
int main()
{
Compscibits *p = new Compscibits(35, 99.50f);
return 0;
}
#include<iostream.h>
class Compscibits
{
public:
Compscibits()
{
cout<< "CompSci";
}
~Compscibits()
{
cout<< "Bits";
}
};
int main()
{
Compscibits objBits;
return 0;
}
#include<iostream.h>
class Bits
{
int x;
public:
Bits();
~Bits();
void Show() const;
};
Bits::Bits()
{
x = 25;
}
void Bits::Show() const
{
cout<< x;
}
int main()
{
Bits objB;
objB.Show();
return 0;
}
#include<iostream.h>
class Bits
{
int x;
public:
Bits();
void Show() const;
~Bits(){}
};
Bits::Bits()
{
x = 5;
}
void Bits::Show() const
{
cout<< x;
}
int main()
{
Bits objB;
objB.Show();
return 0;
}
#include<iostream.h>
int val = 0;
class Compscibits
{
public:
Compscibits()
{
cout<< ++val;
}
~Compscibits()
{
cout<< val--;
}
};
int main()
{
Compscibits objBits1, objBits2, objBits3;
{
Compscibits objBits4;
}
return 0;
}
#include<iostream.h>
class Compscibits
{
int *p;
public:
Compscibits(int xx, char ch)
{
p = new int();
*p = xx + int(ch);
cout<< *p;
}
~Compscibits()
{
delete p;
}
};
int main()
{
Compscibits objBits(10, 'B');
return 0;
}
#include<iostream.h>
class Compscibits
{
int x, y;
public:
Compscibits(int xx = 10, int yy = 20 )
{
x = xx;
y = yy;
}
void Display()
{
cout<< x << " " << y << endl;
}
~Compscibits()
{ }
};
int main()
{
Compscibits objBits;
objBits.Display();
return 0;
}
#include<iostream.h>
class BitsBase
{
public:
BitsBase()
{
cout<< "Base OK. ";
}
};
class BitsDerived: public BitsBase
{
public:
BitsDerived()
{
cout<< "Derived OK. ";
}
~BitsDerived()
{
cout<< "Derived DEL. ";
}
};
int main()
{
BitsBase objB;
BitsDerived objD;
objD.~BitsDerived();
return 0;
}
#include<iostream.h>
class Compscibits
{
int x, y;
public:
Compscibits(int xx)
{
x = ++xx;
}
~Compscibits()
{
cout<< x - 1 << " ";
}
void Display()
{
cout<< --x + 1 << " ";
}
};
int main()
{
Compscibits objBits(5);
objBits.Display();
int *p = (int*) &objBits;
*p = 40;
objBits.Display();
return 0;
}
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