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Welcome to the Graphics and Rendering MCQs Page

Dive deep into the fascinating world of Graphics and Rendering with our comprehensive set of Multiple-Choice Questions (MCQs). This page is dedicated to exploring the fundamental concepts and intricacies of Graphics and Rendering, a crucial aspect of JavaScript. In this section, you will encounter a diverse range of MCQs that cover various aspects of Graphics and Rendering, from the basic principles to advanced topics. Each question is thoughtfully crafted to challenge your knowledge and deepen your understanding of this critical subcategory within JavaScript.

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Check out the MCQs below to embark on an enriching journey through Graphics and Rendering. Test your knowledge, expand your horizons, and solidify your grasp on this vital area of JavaScript.

Note: Each MCQ comes with multiple answer choices. Select the most appropriate option and test your understanding of Graphics and Rendering. You can click on an option to test your knowledge before viewing the solution for a MCQ. Happy learning!

Graphics and Rendering MCQs | Page 2 of 4

Explore more Topics under JavaScript

Q11.
From which version of IE is canvas supported?
Discuss
Answer: (c).9
Q12.
Which method is used to obtain the 'drawing context' object ?
Discuss
Answer: (a).getContext()
Q13.
What is the returning value of the getContext() method?
Discuss
Answer: (b).CanvasRenderingContext2D object
Discuss
Answer: (c).Path of lines and curves
Q15.
Which is the method invoked to begin a path?
Discuss
Answer: (d).beginPath()
Q16.
Which is the method invoked to connect the last vertex back to the first?
Discuss
Answer: (a).closePath()
Q17.
Which of the following are not the properties of a canvas object?
Discuss
Answer: (d).lineSize
Q18.
Which of the following is a property used to check how crisp or fuzzy shadows are?
Discuss
Answer: (b).shadowBlur
Q19.
How do you restore a saved coordinate system?
Discuss
Answer: (a).restore()
Discuss
Answer: (c).Both Parsing & Drawing all objects in the page
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