adplus-dvertising
frame-decoration

Question

Why did Engelbart's team of programmers concentrate on developing programming tools?

a.

To make computers more complex and difficult to use.

b.

To create powerful interactive systems with the latest technology.

c.

To allow users to manipulate computers like carpenters working with woodwork tools.

d.

To build components that would allow them to create more complex interactive systems.

Answer: (d).To build components that would allow them to create more complex interactive systems. Explanation:Engelbart's team of programmers concentrated on developing programming tools to build the set of components they needed to create more complex interactive systems, following the concept of bootstrapping.

Engage with the Community - Add Your Comment

Confused About the Answer? Ask for Details Here.

Know the Explanation? Add it Here.

Q. Why did Engelbart's team of programmers concentrate on developing programming tools?

Similar Questions

Discover Related MCQs

Q. What is the advantage of using programming toolkits in computing?

Q. What was the focus of increasing the usability of computing technology with the advent of personal computing?

Q. Why is it essential for a personal computer system to be flexible in its ability to 'change the topic' during a user-computer dialogue?

Q. What is one presentation mechanism for achieving dialog partitioning and separating different logical threads of user-computer conversation on the display device?

Q. Which company introduced the interaction devices of windows, icons, menus, and pointers (WIMP interface) to the commercial marketplace in April 1981?

Q. In which earlier experimental system did many of the interaction techniques underlying the WIMP interface first appear?

Q. What does WIMP stand for in the context of the WIMP interface?

Q. What is the purpose of physically separating the presentation of different logical threads of user-computer conversation using windows?

Q. How are metaphors used to teach new concepts in terms of ones already understood?

Q. What was the metaphor used in the Xerox Alto and Star workstations to link tasks associated with file manipulation?

Q. What is one drawback of relying solely on a metaphor for a computer application?

Q. What problem can arise when designers try too hard to make a metaphor stick in a computing system?

Q. What does a metaphor in a virtual reality system involve?

Q. Why can metaphors be problematic in the context of growing internationalization of software?

Q. Which personal computer introduced the concept of direct manipulation and the desktop metaphor for file management?

Q. How does the direct manipulation interface represent files and directories in the desktop metaphor?

Q. What is one advantage of using direct manipulation for file management compared to a command line interface?

Q. Why is it impossible to formulate a syntactically incorrect move operation in the pick-up-and-drag style of command in the direct manipulation interface?

Q. How does the direct manipulation interface provide continual visual feedback during drag-and-drop actions?

Q. According to Norman and Draper, what does the model-world metaphor in direct manipulation systems create for the user?