Question
a.
Slow systems are more cost-effective.
b.
Slow systems are more reliable.
c.
The user may not be able to read and understand the output.
d.
Fast systems consume more power.
Posted under Human Computer Interaction
Engage with the Community - Add Your Comment
Confused About the Answer? Ask for Details Here.
Know the Explanation? Add it Here.
Q. Why is it not always advisable to aim for a system to be as fast as possible?
Similar Questions
Discover Related MCQs
Q. How can designers address problems related to system speed and delays in user interfaces?
View solution
Q. What is a factor that can limit the speed of an interactive system when using find/replace in a large document?
View solution
Q. What is a common bottleneck in many modern interfaces, leading to underestimation of time taken for simple interface operations?
View solution
Q. In an interactive system, what is the purpose of a special-purpose graphics card?
View solution
Q. In an interactive system linked by a network, what can limit performance when accessing shared files on a remote machine?
View solution
Q. What are the added benefits of using computers linked together in networks?
View solution
Q. Which factor has significantly changed since the first edition of the book?
View solution
Q. What is the purpose of a network computer?
View solution
Q. What issue can arise due to the open loop interaction in networked computer systems?
View solution
Q. What type of system violation is likely to occur in networked computer systems?
View solution
Q. Why do networked systems need careful design considerations?
View solution
Suggested Topics
Are you eager to expand your knowledge beyond Human Computer Interaction? We've curated a selection of related categories that you might find intriguing.
Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!