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Question

In Real Time Interactive Audio Video, to prevent jitter, we can time-stamp the packets and separate the arrival time from the

a.

Frame Time

b.

Playback Time

c.

Pixels Time

d.

Packet Time

Posted under IT Fundamentals

Answer: (b).Playback Time

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Q. In Real Time Interactive Audio Video, to prevent jitter, we can time-stamp the packets and separate the arrival time from the

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