Question
a.
X-axis
b.
Y-axis
c.
Z-axis
d.
All of the above
Posted under UGC NET computer science question paper Computer Graphics
Engage with the Community - Add Your Comment
Confused About the Answer? Ask for Details Here.
Know the Explanation? Add it Here.
Q. Consider the following transformation matrix for rotation(clockwise). This matrix rotates an object by an angle θ about :
Similar Questions
Discover Related MCQs
Q. An actor in an animation is a small program invoked ............... per frame to determine the characteristics of some object in the animation.
View solution
Q. Bresenham line drawing algorithm is attractive because it uses
View solution
Q. The refresh rate above which a picture stops flickering and fuses into a steady image is called ..................
View solution
Q. In homogenous coordinate system (x, y, z) the points with z = 0 are called
View solution
Q. If 40 black lines interleaved with 40 white lines can be distinguished across one inch, the resolution is
View solution
Q. Images tend to be very large collection of data. The size of memory required for a 1024 by 1024 image in which the colour of each pixel is represented by a n-bit number, (in an 8 bit machines) is
View solution
Q. The number of distinct binary images which can be generated from a given binary image of right M × N are
View solution
Q. If f(x, y) is a digital image, then x, y and amplitude values of f are
View solution
Q. The feasible region represented by the constraints x1–x2<=1, x1+x2>=3, x1>=0, x2>=0 of the objective function Max Z=3x1+2x2 is
View solution
Q. The colour of an object is largely determined by its diffuse reflection coefficient. If Kd = (0.8, 0.4, 0), then what shall be the colour of the object, if the light used is blue and magenta ?
View solution
Q. If a and b are the end points of a line, then which one of the following is true ?
View solution
Q. Halftoning is defined as
View solution
Q. Circle has …………….
View solution
Q. A clustering technique that permits a convenient graphical display is:
View solution
Q. The technique used for producing color displays with random scan CRT monitors:
View solution
Q. The type of geometric transformation applied to an object for re-positioning it along a straight line path from one location to another:
View solution
Q. A raster scan display system with 24 bits per pixel and a screen resolution of 1024x1024 requires a frame buffer size
View solution
Q. If the frame buffer has 10-bits per pixel and 8-bits are allocated for each of the R,G, and B components, then what would be the size of the color lookup table (LUT)?
View solution
Q. In 3D Graphics, which of the following statements about perspective and parallel projection is/are true?
P: In a perspective projection, the farthest an object is from the centre of projection, the smaller it appears.
Q: Parallel projection is equivalent to a perspective projection where the viewer is standing infinitely far away.
R: Perspective projections do not preserve straight lines.
View solution
Q. In 3D Graphics, which of the following statements is/are true?
P: Back-face culling is an example of an image-precision visible-surface determination procedure.
Q: Z- buffer is a 16-bit, 32-bit, or 64 bit field associated with each pixel in a frame buffer that can be used to determine the visible
surfaces at each pixel.
View solution
Suggested Topics
Are you eager to expand your knowledge beyond Computer Graphics? We've curated a selection of related categories that you might find intriguing.
Click on the categories below to discover a wealth of MCQs and enrich your understanding of Computer Science. Happy exploring!